N.U.T.Z. is a non-linear platform game that incorporates elements of a shooting platformer and is inspired by classics such as Megaman and Metroid.
N.U.T.Z which is abbreviated for “Never Underestimate The Zardans” is a non-linear platform game that incorporates elements of a shooting platformer and is inspired by the classics, Megaman and Metroid. Their Kickstarter is set to launch live today, with plans to launch on Steam in 2018 post-crowdfunding.
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Watch the Kickstarter Trailer
“Back in 2016 what started off as a dream became reality. We started working on what would become known as N.U.T.Z. In October of 2017 N.U.T.Z. was released to the public in a pre-alpha demo state and has received much interest. Many agree that there is great potential and we intend to not disappoint them. We are taking feedback seriously and working with community involvement to make this game the best it can be. We’ve still got much to do so this is what you can expect from us. There will be extra playable characters with unique abilities in the future, ready to take on 13 new stages and epic bosses. You’ll upgrade your arsenal with armor and weapon parts hidden in the levels. Players will then take all of their upgrades, skill and wit to the final battle, in a direct counterattack against the Saurian Empire, and free the planet.” – Alexander Melchiorre, Owner and Lead Developer
About the Gameplay
The player controls a single character on screen that can carry a variety of different weapons and can freely aim and attack in a 360 radius. We currently support both mouse-keyboard and gamepad-controller setups. The game will feature collectible upgrades for weapons and armor that are located throughout the world of Zarda. They will enhance the characters abilities and enable them to access areas in previous levels that they could not and unlock new skills.
The final game will present non-linear level progression. After completing some of the starting stages the player will have the freedom of choice to choose where you want to go similar to the overworld style in games like Shovel knight.
Each character has a unique set of abilities that differentiate their playstyle from each other. Saya the Fox is a very melee and is speed oriented, whereas Sil the Squirrel is more focused on range combat and heavy weapons.
Key Features Planned (upon successful crowdfunding):
- New game +, where a new challenge awaits you
- Boss Rush mode
- In game vehicles to take control of.
- Fully voiced characters and dialogue.
- Co-op and versus multiplayer (local and internet)
- Ports to consoles like the Nintendo Switch
- Localizations to different languages
About the Studio
We are Pandemonium Interactive, an upcoming indie game company committed to producing fun games for all to enjoy. We were founded officially in March 2017, but we’ve been hard at work on our project N.U.T.Z “Never Underestimate The Zardans” since 2016.
Racheal A. Mack