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How did you come up with the concept for Okinawa Rush? I came up with the concept of Okinawa Rush, after playing an indie game called Secret Agent that focused on time attack/speedrun gameplay. My idea was to combine a speed-run platform game with a complex fighting...read more
Indie Discovery Feature Episode 4: Interview with Angel and his team at Hebi Studios in San Antonio TX
Listen to our interview with Hebi Studios and his team in San Antonio TX. CEO Angel Delacroix talks about their new game RageBall, his background in the gaming industry and what they have coming up next debuting at their next event called San...
Do Not Feed the Monkeys, an Award Winning ‘Digital Voyeur Simulator’ Launched their ‘Closed Beta’ today, Set to Fully Release on Steam Early Q4
Do Not Feed the Monkeys, an Award Winning 'Digital Voyeur Simulator' Launched their ‘Closed Beta’ today in Partnership with Alawar Premium Do Not Feed the Monkeys; is an award-winning unique "digital voyeur simulator,” that launched in closed beta today. The title is...
Enjoy our interview with Kevin of Dragon Slumber Games, who partnered with Bora of Brainoid games to create the new game Astral Traveler available for PC on Steam. You are the Astral Traveler in this arcade-style racer where the universe is at...
We’re pleased with the media attention received for Beholder with the help of GOPublX Game Media Relations, launched back in Nov 2016.
“I’ve worked with Racheal on a variety of things. Simply put, she’s Mother Indie. She has deep compassion for Indie devs and games and will go the extra mile, every time, to open doors and create opportunities for her clients.”